Terminator 2D: No Fate Gets Major Switch Update With New Features

Bitmap Bureau's retro arcade action game gets a substantial patch covering new features, art fixes, achievement improvements, and level design tweaks.

Dark industrial factory environment with glowing molten metal and smoky post-apocalyptic atmosphere, evoking the world of Terminator 2D: No Fate
Dark industrial factory environment with glowing molten metal and smoky post-apocalyptic atmosphere, evoking the world of Terminator 2D: No Fate

Terminator 2D: No Fate, the retro arcade side-scroller developed by Bitmap Bureau and published by Reef Entertainment, has received a wide-ranging update on Nintendo Switch. The patch introduces several new quality-of-life features, addresses achievement unlock issues, and applies a large number of art, audio, and level design fixes across the game's 19 levels.

New Features

The headlining addition is a completion percentage tracker, visible from the title screen. It accounts for unlocked paths, difficulties, achievements, secrets, and level ranks, giving players a clear target to chase on repeat playthroughs.

Story Mode also gains a meaningful checkpoint improvement: when using the Save Progress feature, players will now restart at the last checkpoint reached rather than from the start of the level. The change applies to most levels, with specific exceptions noted for stages that lack medkit pickups - including Biker Bar, Truck Chase, Freeway Chase, Steel Mill, and the Cyberdyne levels.

A dedicated streamer music mode toggle has been added under the audio settings. It bypasses licensed tracks to help content creators avoid copyright issues on streaming platforms.

Other additions include:

Feature Location
Completion % tracker Title Screen - START or OPTIONS
Checkpoint save restart START / STORY MODE
Streamer music mode toggle AUDIO settings
Show Tutorials toggle OPTIONS / ACCESSIBILITY
View Credits (+ music playback) TITLE SCREEN
Level Training unlock on reach START / LEVEL TRAINING

The update also adds the T-800 bonus section to the Cyberdyne HQ: Infiltration level on both the primary Story Mode path and Arcade Mode, and introduces plasma turrets to the HK-BOMBER boss on the Future War: Resistance level alongside a rebalance of that fight.

Atmospheric urban underpass at dusk with neon reflections and cinematic lighting, evoking the 1990s Los Angeles setting of Terminator 2D: No Fate
The update overhauls several stages set across both 1995 Los Angeles and the Future War timeline.

Achievement and Gameplay Fixes

Several achievements that were proving unreliable have been reworked. The "Achieve the S Rank on every level" trigger now shows all 19 levels on the Story Mode end screen, helping players identify which remain incomplete. A hospital security sprite that was making the "Stealth Ninja" achievement too difficult to unlock has been repositioned. Five additional achievements - PARKOUR, MAN'S BEST FRIEND, HUNTER KILLER, FIND ASSAULT RIFLES, and COMPLETE STORY HARD S - all received unlock improvements.

On the gameplay side, the auto melee attack for Sarah Connor has been removed, as it was causing unfair damage. The hitbox on jet flames in Cyberdyne Factory has been adjusted, and a scoring exploit involving hazmats on the Cyberdyne Factory boss has been patched out.

Art, Audio, and Level Design

Bitmap Bureau made a notable set of visual corrections, including redrawn frames for Sarah's crouch animation in Pescadero Hospital, a new shadow on the Freeway Chase end-of-level truck, and portrait art updates for the Future War: Resistance level. Several layering errors that caused explosions and characters to appear on incorrect layers have also been resolved.

On the audio front, new sound effects have been added to multiple scenes - including the Steel Mill end scene where the T-800 fires at the T-1000 - and two separate music bugs on boss fights (Future War Retaliation and Future War Redemption) that triggered wrong tracks after a death-and-continue have been fixed.

Level design corrections span multiple stages. A visual fix was applied to the Centurion boss missile attack on Future War and Future War Redemption, bonus skull placements in Story Mode were adjusted to prevent them blocking the "SKYNET SECRET FINDER" achievement, and the Police Station cover-crouch animation loop has been resolved.

About the Game

Terminator 2D: No Fate is available now on Nintendo Switch for AU$10.50.

Europe & UK
PC
🔥AU.36AU.50
15%CDKEYPRICES
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Europe & UK
Playstation 5
🔥AU.65AU.46
15%CDKEYPRICES
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Europe & UK
Playstation 4
🔥AU.30AU.86
15%CDKEYPRICES
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Europe & UK
Nintendo Switch
🔥AU.96AU.26
15%CDKEYPRICES
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Europe & UK
Xbox Series X|S
🔥AU.96AU.26
15%CDKEYPRICES
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Europe & UK
Xbox One
🔥AU.61AU.66
15%CDKEYPRICES
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Terminator 2D: No Fate launched on December 12, 2025 across Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X/S, and PC. For returning players, this update is a solid reason to dive back in - the checkpoint save change alone removes one of the more friction-heavy aspects of repeat runs, and completion tracking gives completionists a clear new hook to pursue.

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