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Summary

This is a fantasy RPG.
At the beginning of your epic adventure, a mercenary task takes you to the far north - but you're also following up a mysterious lead at the same time - the first clue you've been given since Kyra's disappearance. You get a shock during a meeting with the delegates of a dark Brotherhood - your sister's kidnappers are indeed after your family's relict. Whether there's any truth in your family being chosen ones or not, the others obviously believe it - and if you ever want to see Kyra alive again, you'll have to act swiftly...

Storyline

At the beginning of your epic adventure, a mercenary mission takes you to the far north - but you’re also following up a mysterious lead at the same time – the first clue you’ve been given since Kyra’s disappearance. You're shocked during a meeting with the delegates of a dark Brotherhood - your sister’s kidnappers are indeed after your family’s relic. Whether there’s any truth in your family being the chosen ones or not, the others obviously believe it - and if you ever want to see Kyra again, you’ll have to act swiftly. You are the only person able to unlock the secrets of a dead god's tomb, and all the forces in the land want your help to seize its power.


Two Worlds Activation Instructions

Game Information
Release Date 9 May 2007
Publisher TopWare Interactive, SouthPeak Interactive, Reality Pump
Content Rated M (Mature)
Game Modes Single player, Multiplayer
Player Perspectives Third person
Genres Role-playing (RPG)
Themes Action, Fantasy
Platforms PC (Microsoft Windows), Xbox 360